Grim dawn trainer messed up my chracters1/31/2024 But then the devotion progression will still be messed up. ![]() An item that would lock my level to the average level of the area I’m in, or significantly reduce my experience gain, or something. I probably need a way to control my experience gain if I’m ever to play another character. Do I start a new character that will run into the same problems? Add a Savior’s Merit via Grim Stash to skip the misery? Play an old build of a base game? I don’t want to play Veteran SR forever and ever. Got to level 100, cleared SR75, and don’t know what to do again. I didn’t know what to do, so I decided to just go and have some fun challenge and leveling in Veteran SR. My devotions are already maxed (boring), I have to quickly play through Elite to get to challenging content (boring and repulsive because of my completionist nature), and I feel like I missed out on some mid level experiences, challenges and loot. I got 55 devotion points before I even went down into Krieg’s cellar on Elite. The above is made even worse by the addition of expansion devotion shrines on Normal, and by giving higher difficulties more devotion shrines than Normal, instead of less. Now I would have to beat the whole Elite difficulty just to get to some challenging level caps waiting for me in Ultimate. Which is 6 levels higher than the highest level cap in the vanilla content on Elite difficulty. There I was killing the magi to get reputation, to see all the interesting rings they drop and maybe get the achievement for killing all of them (didn’t even get it yet) and bam, I got to level 84. Highest level areas in FG have a level cap of 75, which means one can level up up to ~85 in there. The problem got worse with the expansions, because level caps in normal/veteran AoM and FG areas are very high. That issue could be sidestepped by not farming anything and doing everything only once, so it wasn’t too terrible. The worst part is that enemies would get too easy and ruin the fun of killing them. ![]() My main problem with the game before the expansions came out was that if you ever stopped to farm some MI, rare ingredient or reputation, you would quickly get overleveled for the current and following areas, reducing rare ingredient drops and reputation for the next dungeon or faction, locking you into a vicious cycle of grind if you wanted to have access to faction equipment and blacksmith crafts. Leveling used to have some flaws and now it’s worse.
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